Sony Seeks Court Order Against Tencent’s Alleged Horizon-Inspired Game Amid Copyright Dispute

Sony Seeks Court Order Against Tencent's Alleged Horizon-Inspired Game Amid Copyright Dispute - Professional coverage

Legal Escalation in Gaming Intellectual Property Dispute

Sony Interactive Entertainment has escalated its legal battle with Tencent, filing for a preliminary injunction against the Chinese gaming giant’s upcoming title Light of Motiram. According to reports from Games Fray, Sony alleges Tencent has engaged in what sources describe as a “shell game” with content allegedly copied from Sony’s Horizon series. The injunction request specifically targets Tencent’s use of any material “copied or derived” from Horizon games, aiming to prevent potential market confusion ahead of the lawsuit’s resolution.

Striking Similarities and Alleged Appropriation

The legal filing highlights numerous alleged similarities between Light of Motiram and Horizon: Zero Dawn that analysts suggest go beyond coincidental inspiration. Court documents point to a protagonist character in promotional materials that reportedly bears striking resemblance to Horizon’s iconic heroine Aloy. Additionally, the report states Tencent included “look-alike animal robot machines, look-alike tribes, and even a look-alike Focus device” in its game’s marketing materials. Perhaps most notably, sources indicate Tencent allegedly hired a composer who previously worked on the Horizon score to create similar musical themes for its trailer.

Failed Licensing Negotiations Preceded Legal Action

According to the lawsuit documentation, the conflict originated when Tencent approached Sony in March 2024 seeking official licensing rights to develop a Horizon game. When Sony declined the proposal, Tencent reportedly proceeded with developing Light of Motiram despite the rejection. The filing claims Sony attempted private resolution given the companies’ status as “worldwide business partners,” but Tencent’s response was to reiterate its licensing request rather than address infringement concerns. This pattern of promotional activities continued until Sony initiated legal proceedings.

Strategic Delays and Content Modifications

Following Sony’s July 2025 lawsuit filing, Tencent made significant but unannounced changes to Light of Motiram’s public presence. The game’s Steam and Epic Store pages underwent substantial revisions removing much of the allegedly infringing content, while the release target shifted from late 2025 to late 2027. While these modifications might suggest concession, Sony’s legal team expresses skepticism about Tencent’s intentions. The injunction request argues these changes represent tactical maneuvering rather than genuine reform, noting the revised release date precedes the expected conclusion of litigation.

Parallels to Previous Gaming Industry Legal Battles

Legal observers note similarities between Sony’s injunction request and the FTC’s 2023 attempt to block Microsoft’s acquisition of Activision Blizzard. In both cases, plaintiffs sought preliminary injunctions to prevent potentially irreversible market impacts during prolonged legal processes. Interestingly, Judge Jacqueline Scott Corley—who previously denied the FTC’s injunction against Microsoft—will preside over Sony’s request. This connection to previous industry developments adds intriguing context to the current proceedings.

Broader Implications for Gaming Intellectual Property

The case emerges amid increasing global attention to intellectual property protection in the gaming sector. As survival games and open-world titles proliferate, legal experts suggest this dispute could establish important precedents for distinguishing inspiration from infringement. The outcome may influence how developers approach similar creative works and navigate the complex landscape of international copyright law. Meanwhile, other sectors monitor how such cases might affect related innovations in digital entertainment.

Market Context and Industry Impact

The dispute occurs against a backdrop of significant market trends in the global gaming industry, where major players increasingly compete across international boundaries. As companies like Tencent expand their global footprint and Sony protects its valuable franchises, legal conflicts over intellectual property have become more frequent. These developments coincide with broader technology sector evolution and increasing valuation of exclusive content. The case’s resolution could influence how gaming companies approach future collaborations and competitive strategies in an increasingly connected marketplace, including how they leverage emerging distribution platforms.

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